The activities of the other floors form the foundation for the 2nd floor — the culmination of the museum experience to promote careers in media, science, technology, and art. 2nd Floor activities bridge the SWTL world with real world activities that professionals would do.
Movie Maker: Visitors rearrange the order of movie clips to create a scene,
learning about the storyboarding creative process. Game Developer: To experience the prototype process, visitors
change the genre of a well-known game and build their own game.
Game Lab: Visitors try out game prototypes created by others. Music Looper: Visitors use looper technology to build a solo composition.
Music Circle: Visitors can then mix their creations with the compositions of others. Professional Character: Through tracking technology and a fun survey, visitors
receive customized stats that match them to a character in a potential career.
Results will be transmitted to the atrium and be visible via a live feed. Atrium Projections: Visitor-responsive data creates dynamic projections in the Sony Plaza Atrium
learning about the storyboarding creative process. Game Developer: To experience the prototype process, visitors
change the genre of a well-known game and build their own game.
Game Lab: Visitors try out game prototypes created by others. Music Looper: Visitors use looper technology to build a solo composition.
Music Circle: Visitors can then mix their creations with the compositions of others. Professional Character: Through tracking technology and a fun survey, visitors
receive customized stats that match them to a character in a potential career.
Results will be transmitted to the atrium and be visible via a live feed. Atrium Projections: Visitor-responsive data creates dynamic projections in the Sony Plaza Atrium
SONY WONDER
TECHNOLOGY LAB
MUSEUM EXHIBITION DESIGN
Role
- Concept development
- Exhibit activity development
Objective
Concept redesign of 2nd floor activity areas of Movies, Gaming, Music, and Logout
Client & Location
Sony Wonder Technology Lab, New York, NY
Primary Audience
Visitors ages 7 and up
Student project